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Coppercube procedural
Coppercube procedural








  1. Coppercube procedural how to#
  2. Coppercube procedural mac os x#
  3. Coppercube procedural full#
  4. Coppercube procedural Pc#
  5. Coppercube procedural download#

Low poly editing toolsYou can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items.

Coppercube procedural download#

Also, it is possible to download existing 3D models from the web and use them in the editor. Character AnimationYou can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube.

Coppercube procedural full#

Physics EngineNext to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows. There are also tools for placing grass and bushes, and creating trees. Terrain EditorCreate your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. Simple-Click game systemNo programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly. High performance 3D engineCopperCube includes manually optimized 3D engines for all supported targets, running with OpenGL, Direct3D, WebGL and Stage3D.

Coppercube procedural mac os x#

As Windows or Mac OS X apps, WebGL websites, Flash. There are also plenty of features for advanced users, like JavaScript scripting and shader support.Ĭreate your own 3D worlds and 3D models, set camera controllers, materials, behaviors, click 'publish' and your game or app is ready. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more. No programming needed! Create 3D games, apps and even 3D websites quickly. The ROM should also be less than 5% of the Available Space on your computer or a maximum 15%.ĬopperCube is a full-featured 3D game engine. Recommendations: It is recommended you have double the RAM recommended by the above and Game makers above. This last instruction also works for Windows Vista and XP.Right-click the “Computer” icon to open the menu » Select the "Properties" option.

Coppercube procedural how to#

  • How to see the Graphics Card: Click the Windows Start Button » Settings Tile » Control Panel (bottom left) > Devices and Printers > Device Manager » Display Adapters.
  • From the drop-down results, select and click the "System" result. Click the Windows Start Button > search for “System” in the search bar.

    Coppercube procedural Pc#

  • Processor, memory and operating system: Click the Windows Start Button » Settings Tile » PC and Devices » PC Info.
  • Right-click "This PC" icon and select the "Properties" option. app.Character AnimationYou can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube. There are also tools for placing grass and bushes, and creating trees.Physics EngineNext to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows. Simple-Click game systemNo programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly.Terrain EditorCreate your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain.ģ.

    coppercube procedural

    Also, it is possible to download existing 3D models from the web and use them in the editor.Low poly editing toolsYou can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items.Cross Platform Script systemFor advanced users, there is a Javascript API working on all publishing targets.Ģ. There are limitations with the current version, notably each world is only one chunk (16x16x128), because generating and rendering each chunk mesh takes a long time, around ~2.5 to 5 seconds, effectively making rendering chunks at runtime impossible (or incredibly annoying for the player to deal with the constant, long lag spikes caused by the mesh generator), but pre-generating more chunks at the start is possible, though it will increase the initial loading time significantly.1. V : Toggle noclip camera (Creative mode / Debug mode).Q (+Shift) : Drop selected item / block.1-9 / Mouse Wheel : Change selected hot bar slot.

    coppercube procedural

    RMB : Place / Interact / Craft (Inventory menu).Saving and loading support (+ Autosaves).Procedurally generated islands with different biomes.

    coppercube procedural

    The game contains randomly generated islands with caves, biomes, ores, tools etc. Originally made to test out CopperCube engine's capabilities in handling voxel-based interactable environments similar to games like Minecraft, then expanded upon for a "clone" themed CopperCube game jam.










    Coppercube procedural